| Feature | Status | Planned release |
|---|---|---|
| Direct3D 11 | Stable | Released |
| Direct3D 12 | Experimental | Released |
| In-headset menu | Stable | Released |
| NIS upscaling | Stable | Released |
| FSR upscaling | Stable | Released |
| Hand tracking | Experimental | Released |
| World Scale override | Stable | Released |
| Prediction dampening | Stable | Released |
| Anamorphic upscaling | Stable | Released |
| Lock WMR Motion Reprojection rate | Stable | Released |
| Fixed foveated rendering | Stable | Released |
| Gaze tracking foveated rendering | Experimental | Released |
| Post-processing image adjustments | Stable | Released |
| Texture LOD biasing | Stable | Released |
| Per-application disable setting | Stable | Released |
| Per-application resolution override | Stable | Released |
| Field of view override | Stable | Released |
| Command line tool | Stable | Released |
| Support for OpenComposite | Stable | Released |
| Frame rate throttling | Stable | Released |
| Quality of life improvements | Implementation | Periodic |
Want to see something up there that is not already listed? Join our Discord server and discuss it on the #features channel.